Wednesday, June 09, 2010
Evil facial hair of doom
Posted by Jason at 4:18 PM 2 comments
Labels: Pondering
Wednesday, May 12, 2010
Pontificating


A lot is coming up this year again between many friends getting married, the 3B reunion being Ford's wedding, and a whole overhaul of participants for the Memorial Day Camping trip. Next year I might have to stay here and enjoy the coast.
I anxiously await September, when I get to move Nikkie down here and begin the great experiment of how many consecutive days she can tolerate me. I have it bet on somewhere around 12.
Posted by Jason at 10:55 AM 0 comments
Labels: 3B, Andy Minshall, Fantasy Sports, Football, Hockey
Tuesday, January 26, 2010
For Andy
One of you asked me for this, and I thought this was the easiest way. This is a copy of what I worked off of yesterday. It's not exactly what I ended up saying, but very close.
Posted by Newman at 10:36 AM 0 comments
Labels: Andy Minshall
Wednesday, January 20, 2010
Remembering Andrew "New Andy" Minshall

January 31, 1983 – January 19, 2010
Posted by Jason at 11:24 AM 1 comments
Labels: 3B, Andy Minshall, Tribute
Friday, January 15, 2010
I know you want to hear my pretty voice
On the topic of music, I wanna ask a question. Almost everyone who reads this knows I was a disc jockey in college, most predominantly at the MSU student station the Impact and most sell-out-idly at Clear Channel in Ann Arbor. I miss these days a lot. I liked music and I liked talking.. surprises to absolutely no one.

Known to even less of you is I wrote my masters thesis on podcasting, yea I know crazy, I of all people have a masters, they’re just giving them away!
So the long and the short of it is, I have an itch to hop on my way too expensive computing rig and pump out some podcasts for my friends and family to grunt and bea… enjoy. This is where it gets tricky.
I would love to do an artist feature podcast. Play like 5 or 6 songs from an artist with history about the tracks, band, and scoops on where they’ve been and what they’ve done. Not just crazy crap I like, but like great bands like the Police or Faith No More and stuff. You download, listen to some tunes and learn a little bit to wow your friends with.
Well that is very much out the window as the RIAA would love to sue my ass for it. I typically wouldn’t mind saying F the police! (not the band) and doing it anyway… but since I kinda work in the industry, that would be frowned upon.
So other thoughts had been catching up with the 3B gang monthly, asking whats up, and having a collected update for the group. I could also just rant and rave about my opinion on music, video games, politics, sports.. essentially this blog in audible form… but who the hell would want to hear that? Outside of those ideas, I don’t have jack shit to talk about.
So… suggestions?
Posted by Jason at 9:54 PM 1 comments
Labels: 3B, Impact, Michigan State, Podcast, Radio, Rant, RIAA
Friday, December 11, 2009
The Best Video Game Consoles Ever: #5-1
5. Nintendo 64
Score: 36
Games: 7
Graphics/Sound: 6
Controller/Interface: 10
Durability: 9
Intangibles: 4
Sheer, absolute, uninhibited joy. That is what I felt free running as Mario in a

4. Playstation 2
Score: 37
Games: 8
Graphics/Sound: 7
Controller/Interface: 9
Durability: 5
Intangibles: 8
The first console to have wireless controller attachments, the first console to go

3. Sega and the 32X
Score: 39
Games: 9
Graphics/Sound: 8
Controller/Interface: 7
Durability: 8
Intangibles: 7
The Sega was the preeminent system for an era. Games out the wazzo. Sonic,

2. Microsoft Xbox 360
Score: 40
Games: 9
Graphics/Sound: 9
Controller/Interface: 10
Durability: 2
Intangibles: 10
The Xbox 360 is the current champion of the industry. Innovation in graphics, so

1. Nintendo Entertainment System
Score: 44
Games: 10
Graphics/Sound: 7
Controller/Interface: 8
Durability: 10
Intangibles: 9
The big dog, queen bee, lord and savior of all indoor entertainment; the NES sta


Thanks for hanging around for the ride, feel free to tear apart my opinions in the comments and please, just go game a little. Give a programmer his wings.
Posted by Jason at 10:35 AM 0 comments
Labels: Best consoles ever, N64, Nintendo, Playstation 2, Playstation 3, PS3, Review, Sega, Video Games, Xbox 360
Tuesday, October 27, 2009
Prognosticate this... sorry, funny word!


And Newman buddy… yea, let’s fix that big zero OK?
Posted by Jason at 1:19 PM 0 comments
Labels: 3B, Fantasy Sports, Football
Friday, October 09, 2009
A bunch of games others have reviewed hundreds of times like 3 years before I played them
Fall Out 3
Why the heck am I even bothering to write this? Everyone who games knows the scoop. This was one of the best ever. A ridiculously sized open world in post apocalyptic

Score: 5 out of 5 nuka-colas
Uncharted
Uncharted 2 drops next week, and for the first time as a PS3 owner I am bey

Score: 4 out of 5 zombies in this game for some random reason
Resistance
Seriously poor buy. I have Resistance 2 on my shelf waiting to be played, bec

Score: 1 out of 5 wtf aliens from Russia?
Killzone 2
I never p

Score: 4 out of 5 grenades that beep when thrown are much easier to run away from than the silent type
Posted by Jason at 1:30 PM 1 comments
Labels: Fallout 3, Killzone 2, PS3, Resistance, Review, Uncharted, Video Games, Xbox 360
Thursday, October 08, 2009
The Best Video Game Consoles Ever: #10-6
10. Microsoft Xbox
Score: 31
Games: 7
Graphics/Sound: 7
Controller/Interface: 5
Durability: 6
Intangibles: 6

I hear another wave of complaints coming, but I don’t think I’ll be able to find and read them. See this giant, no; behemoth console is blocking my view. We get it Microsoft, you are monsters. You create everything that is good and powerful. I recommend next time you don’t make a console that won’t fit inside the door of a home. For real though, this was a big machine. The Xbox never got a foothold to go up against the PS2; it simply came out way to late in the generational war to combat Sony. The hardware issues could be called petty, but they existed. The box consumed more power than Zeus, the controller was too big for anyone not named Gigantor, and I defy you to name a console exclusive title outside of Halo: CE and Halo 2 that anyone would look at today with fond memories. A good start Microsoft, but a middle of the road machine.
9. Sega Dreamcast
Score: 32
Games: 8
Graphics/Sound: 5
Controller/Interface: 6
Durability: 7
Intangibles: 6

So many people have the Dreamcast as their favorite console. So few of you actually ever owned one. Those that did, myself not included, considered it a gem. The last Sega console ever was a beauty. The controller was beyond innovative, comfortable and futuristic, the on-line network ahead of its time. The failure of the last great Sega unit is as perplexing as it is sad. Titles like Phantasy Star On-line, Shenmue, Jet Grind Radio, Sonic Adventure and Grandia 2 provided ample chances for the Dreamcast to grab attention as exclusive titles, but the propaganda and advertisement war against Sony and Microsoft was not powerful enough. At the end of the day, many see the Dreamcast as another NES, a system you keep for life and cherish memories with; it just didn’t live long enough.
8. Sony Playstation
Score: 33
Games: 8
Graphics/Sound: 4
Controller/Interface: 5
Durability: 8
Intangibles: 8

The first Sony brought the first massive game library on optical discs. Chances are if you owned an original PS, you still do, because it really didn’t break down. The PS brought us our first appearance of the innovative Dualshock controller, our first play of Crash Bandicoot, and who can forget Final Fantasy VII… seriously, get over it, it happened like 34 years ago. The PS had new games out every damn day, any title you wanted to play that wasn’t named Mario, you had it. Grand Theft Auto, Persona and Star Ocean all provided innovation still copied today. The PS was revolutionary for giving the industry a viable reason and method to go optical, while it’s contemporary the N64 was still slugging along with solid state cartridges. 100 million consoles worldwide are not ever wrong.
7. Nintendo Gamecube
Score: 34
Games: 6
Graphics/Sound: 6
Controller/Interface: 8
Durability: 9
Intangibles: 5

Oh Gamecube, I loved you so much. You were so cute and cuddly for a cube. All tiny and cubey and colorful. It was a console to be loved, and one with some really shining examples of Nintendo game design. While a lot of the games you played on the ‘cube were third generations of SNES and N64 titles, they provided explicit reasons to purchase the console, even late in its life. Zelda Windwaker and Twilight Princess, Super Mario Sunshine, Metroid Prime, Mario Kart Double Dash and any of the 80 versions of Mario Party. This was a fun console to play with friends, and the portability of a tiny lil cube, especially when compared to the monster Xbox or fragile PS2, was nice. The controllers, the last great controller Nintendo ever made, were real joys to hold, and it is no mistake Wii players today still crave the feel of an old Gamecube controller.
6. Sony Playstation 3
Score: 35
Games: 6
Graphics/Sound: 9
Controller/Interface: 6
Durability: 7
Intangibles: 7

And here we go; the first major console of the current generation. Yea the Wii was ranked really low, but I don’t consider the Wii to be current generation gaming at all. So the PS3 falls at least lower than the Xbox 360, and several other units. Graphically, it’s a great machine, top of the line and worth playing new games on. The Blu-ray disc drive is nice for the new movies and such, but the longevity of Blu-ray is still far from determined. Let’s go over some real down points though. The third generation of the Dualshock controller, the Sony “Sixaxis” blows. It feels so light and weak, and the “six axis motion control” is a pointless gimmick and very annoying when you are forced to use it in games. The games themselves are fine a lot are great fun. Console exclusives Killzone 2, Little Big Planet, Metal Gear Solid 4, Uncharted, and soon to be Uncharted 2, are all fantastic. The big issue is that is all there is. The exclusives on the 360, and the downloadable content of this new generation for the 360 games surpasses what is found on the PS3. The dashboard and whole console navigation scheme is clunky, slow and confusing. The real downfall though is the network, it just sucks. Nobody wants to play PS Home, and finding and playing with friends on the PSN is nothing when compared to Xbox Live. Yes the PSN is free, but you get what you pay for in this scenario.
So there we go, another 5 charted and scored, another 5 to be digested and spat back out with your own opinion. That is what is so fantastic about these machines though; so many people had unique and impactful experiences on a particular device, that they still feel the joy of it today. Next week I bring you numbers 5 through the king console of them all, so till then I say bleep bloop.
Posted by Jason at 1:40 PM 0 comments
Labels: Gamecube, Microsoft, Nintendo, Playstation, Playstation 3, PS3, Review, Sony, Video Games, Xbox 360
Thursday, October 01, 2009
The Best Video Game Consoles Ever: #15-11

Score: 16
Games: 1
Graphics/Sound: 3
Controller/Interface: 5
Durability: 5
Intangibles: 2

Ah the Sega CD, the only system I ever traded in anything for. I ultimately owned just 3 games for this beast of a console; Silpheed, Tomcat Alley and NBA Jam. The system functioned as an add on to the Sega Genesis. Most of the games developed for it were geared to adults, and they all just sucked. The console was the first to go with an optical disc drive, and the complications of that showed up in spades. Slow read times, flimsy CD tray (replaced for a top load unit later on) and poor capacity for data. Yea that whole saving games thing was an issue. Sega tried to push the envelope here and keep the aging Genesis alive through add ons. The 32x (grouped in with the Genesis for this story) did more for developing greater games than this system ever did. Ultimately there was nothing the Sega CD did that the Sega couldn’t do, outside of video… and lemme tell ya, nobody had a clue what to do with that. Hey it played audio CDs though…
Score: 20
Games: 2
Graphics/Sound: 4
Controller/Interface: 2
Durability: 6
Intangibles: 6

A guy I knew had a Jaguar and man did I think it was cool. My first encounter with it was a great game called Dragons Lair, an interactive movie drawn by a famous Disney animator. Titles like that and Alien vs. Predator gave the Atari console some bite, but not enough to ever make a real impact. The controller was a monstrosity, buttons for no reason. Looked a lot more like a phone really. There was no advertising for the thing, which probably makes most people think of the Tiger based handhelds when you bring up a video game system named for an animal. I liked the Jag, but in no sense did it ever compel me to own one.
Score: 25
Games: 3
Graphics/Sound: 1
Controller/Interface: 8
Durability: 7
Intangibles: 6

The Atari was pretty much the start of it all. While not the first commercially available in home system by far, it was the first real mainstream one. This was my first memory of gaming… the gateway drug if you will. I give some major points to the Nintendo for its 8 bit graphics and 8 bit sound later on, because that really generates some saliva from the mouths and minds of gamers when they think of quality, but I don’t give those points to the Atari. It was pretty primitive, bloops and blips. It was replaced for a reason. The games were damn simple; graphing calculators have had better. Basketball was identical to hockey, was identical to tennis. The controller though, man what a beauty. The Atari joystick has come to and will always symbolize gaming.
Score: 27
Games: 6
Graphics/Sound: 5
Controller/Interface: 6
Durability: 8
Intangibles: 2

So the follow up to the great NES did not quite hold its own for as long and as strong as it should have. The first console war broke out over the SNES and the Sega Genesis, and the SNES just fell short. Graphical power was equal, but the game selection proved mundane. The SNES gave you what Nintendo will be known for forever. Mario, Zelda, and Star Wars. While the Bazooka gun was pretty cool, the gamepad fell far short of the Sega controller. The console was fairly durable, and spit out a lot of solid games, but just not the innovative titles Sega was able to produce on a yearly basis.
11. Nintendo Wii
Score: 30
Games: 2
Graphics/Sound: 3
Controller/Interface: 8
Durability: 7
Intangibles: 10

Next week I’ll drop 10-6 on ya. Stick around.
Posted by Jason at 9:44 AM 4 comments
Labels: Atari, Jaguar, Review, Sega CD, Super Nintendo, Video Games, Wii
Wednesday, September 30, 2009
Not sick and not a dope
Posted by Jason at 2:06 PM 0 comments
Labels: beginning of the end, Facebook, Rant
Tuesday, September 01, 2009
Why bother playing? Grading the fanatasy football draft
A few magical seconds later I came up with this method: Using the Yahoo! projections, (which is based off of Rotowire) take every starter’s projected year end fantasy points position for a team, each divided by 16 for the games played, and add them up. This figure should represent an average points scored per week for that team. At the end of it all, I would have a rank of power per team, theoretically breaking down that team’s performance for any given week. A few players did not have kickers, so I gave them an average overall kicker score. Well, let’s just say this got interesting.

My horrible draft turned out not so bad after all. Only five of us crafted a 100+ point team, with my hot Cooley Wives coming in 5th. My co-worker Greg gets the top spot with 104.04, and poor old Scott didn’t make it to 90, with 89.65. #1 overall pick holder Mr. Ford gets a 96.52 good for 9th place.
So naturally, it was time to turn this to our Dynasty league. This took a slight bit more prognostication, and some players had not set their starters yet. I used the best number per position on a team, so if Drew Brees was a 350.00 and Tom Brady a 400.00, I put Brady in the QB slot. This league also has one more starting position than the regular league, and only 10 teams, so point totals were significantly higher.

Well there you have it. The rich got richer. Last year’s champ Swampy Drunk Donkeys of Fordy score a motherfucking 134.50. That is 17.86 points higher than runner-up Dave at 116.64. Poor Howie appears not to have improved his chances much on finishing ahead of dead last again, with a score of 105.53 good for last. Myself, well I felt pretty good about my chances this year, now… well, who wants to trade me some free agency money and draft picks?
Another interesting item is Newman dropping from 3rd to 8th. Obviously intangibles like bench spots are not a factor here, as Newman’s “3 Great QBs” scheme does not equal points on the starter bench in this algorithm, where last year it proved strong when injuries and trades came up.
All told, this paints an interesting picture for the year to come, I think it is a fair guess at how everyone will finish, if you subtract manager skill, and give or take the free agent gems and injuries … not to mention those who fall asleep after week 6.
Can’t wait to come back in December and see how this draft score/projection worked out.
Posted by Jason at 4:28 PM 1 comments
Labels: 3B, Fantasy Sports, Football, Math